The trailersGori Cuddly Carnage displays the violence and volume of blood that the game can produce on screen. However, I was unaware of the intricacy of the gameplay until I played it at a preview event at Lady Dinah's Cat Emporium. You'll find yourself attempting to master every objective and encounter as if it were a Devil May Cry title.
A peculiar after-cataclysmic scene
Gori Cuddly Carnage seems, at first glance, to be a title that is trying to drag out a joke for longer than it has to. But it isn't true at all. The protagonist Gori is an anthropomorphic cat with a sad past who is just attempting to fulfill his owner's wish to survive.When you first see Gori, he's hanging out in a spaceship above an Earth devastated by a toy apocalypse. The world's biggest toy manufacturer had a terrible accident that turned its toys into monsters that killed a lot of people and left behind a few enormous monsters that now control most major cities.
Gori's friends consist of his ship's AI, CHI-P, a depressing character who wants to stay in orbit forever and is sensitive to remarks about his size, and F.R.A.N.K., a hoverboard with a dirty mouth and kid-friendly censorship software that makes it sound like an irate content creator shouting about a game. Fear not—all other words from F.R.A.N.K. may be curses, but they have been bleeped out. The greatest part is that F.R.A.N.K. is furious and well aware of the bleeping.
These two characters are endowed with wealth and quickly bring the world to life. It was consoling to have them previously firmly established in this universe so that their subsequent reintroduction wouldn't seem forced or hurried. It is entirely organic.
.You're plunged into the action right once on Earth, where you may see the destruction caused by the toy apocalypse firsthand. Here is where you get to meet the unicorns in the game. These are simple toys that have undergone more mutations than you can imagine thanks to the efforts of developer Angry Demon Studio. I was completely engrossed in this realm because, just when I thought I'd seen it all, the unicorn designs kept growing crazier and deadlier.
That's what I learned most from the Gori Cuddly Carnage preview.'s environment. Though there are a lot other post-apocalyptic Earth games out there, none stick out to me as much as this one. I always looked forward to seeing what was ahead of me and what would come next.
My favorite place was a whole city made of arcade machines where you had to play minigames with an arcade feel to it. Every sandbox brimmed with death and life, providing the ideal setting for the furious action in the front.
The good music, which continuously fills up the spaces between navigation and fighting, adds to all of this. Although the boss battle soundtrack is amazing, it's clear the development team enjoyed selecting the appropriate songs to provide a sense of urgency to each scene when needed. You feel like a badass battling against a tiny number of adversaries, even in this case.
Approach in the insanity
The instantaneous gaming in Gori Cuddly Carnage is much more suspenseful and exhilarating than the trailers would lead you to believe. Unicorns can be chopped up and destroyed by Gori's hoverboard, but as you advance, they get more difficult to kill. You'll eventually find additional weaponry, such as a massive ball that you may use to smash through shields and kill the unicorns within.
While having new weaponry is exciting and gives the game much-needed impetus, controlling your energy and health is what really drives fighting and exploration. You must execute stylish killings on foes and raise your style grade for the current encounter as they fall via the use of strong hoverboard techniques and being hit.
It's similar to the Devil May Cry series in that executing spectacular attacks and finishers and avoiding are much more crucial than completing the battle as soon as possible. Gaining more points allows you to enhance your hoverboard with more damage, health, and the ability to remove the curse filter. It also gives you energy to unleash a devastating hoverboard spin attack on a monster.
Gori may seem rather floaty, so if you're anything like me, it will take some time for you to warm up to fighting. This makes the game simpler to navigate in some ways, but it doesn't appear to do you any good in fighting. Not only in terms of aesthetics, but also in terms of how well-balanced it is for players.
I made it through two boss battles, which are undoubtedly the finest confrontations. The first was a fight with a large toy bear in a box that had spider legs and kept claiming it wanted to bite my face. The Space Invaders-inspired casino robot, which has many phases and culminates with you taking on a big spinning eye of death, was my personal favorite.
A calm area
But it's not only action, gore, and profanity in this game. On Gori's spacecraft, there are quiet times in between missions. Here you may take on more difficult levels, use the keys you find scattered around the courses to obtain gear, and learn more about your hoverboard and spacecraft.
The silence that occurs in between missions is insufficient to slow things down or hem you in to give you more time. Rather, it's an optional space that you may use for as little or as much time as you choose. There are a ton of collectibles to be discovered, which give you even more motivation to go back and complete earlier missions in order to find even more stuff or try to surpass your previous record-breaking scores.
Gori Cuddly Carnage unexpectedly twists everything you may anticipate from a toy apocalypse. I was often amazed by the game, and I enjoyed fighting, floating, and flying through it. In addition to seeing how far the developer carried this world, I can't wait to play the final version and finally take care of that giant bear.