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How to enter Stardew Valley's Witch's Swamp

There are many tasks to complete and mysteries to uncover in Stardew Valley, some of which lead to the discovery of new regions. The Witch's Swamp is one of these new locations that offers both new features and visuals. This is how you can open it.

You must have finished the Joja Warehouse tasks or the Community Center bundles before you can start the quest that opens the Witch's Swamp. After completing that, you'll have to wait for a cutscene to occur in the mountains one evening after going to bed.

How to finish Stardew Valley

's Dark Talisman
The Wizard in Stardew Valley
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You'll get a letter from the Wizard in the mail after the sequence on the mountain. It's necessary to recover some magic ink from the home of his ex-wife, also referred to as the Witch. Sadly, you can't simply go to the Witch's Hut and demand to have it back; instead, you must locate the Dark Talisman, which will open the Swamp, in order to access it.

You must first speak with Krobus in order to finish the Dark Talisman. He is able to open a door leading to the Mutant Bug Lair in the Sewers. Once inside and past several mutant bugs—as the name implies—you'll locate the Dark Talisman.

Once the Dark Talisman is in your possession, go north to the Railroad area. Locate the cave located in the upper right corner. You'll be able to enter the cave by placing the talisman on the object obstructing the entrance.

Don't forget to bring some Void Mayonnaise with you into the Swamp. In order to advance through the Swamp and complete the Goblin Problem quest, you must present it to the Witch's Henchman. Once you enter the Witch's Hut, you may pick up the magic ink from a table and give it back to the Wizard to finish Dark Talisman.

What to do in Stardew Valley

at the Witch's SwampShrines inside the Witch's Hut in Stardew Valley
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Once you've entered the Witch's Swamp, there are a few things you may do. A few fish are present there, .Salmon Void and Scammers. Catfish only show there on wet days, and void salmon do not spawn anyplace else.However, the Witch's Hut is the primary attraction of the Witch's Swamp. There are three distinct shrines within, each with a unique purpose and requiring a particular offering to be used:
ShrineEffectRequired offering
Dark Shrine of MemoryErases the memory of all past spouses (including Krobus), allowing you to build relationships with them again.30,000 Gold
Dark Shrine of SelfishnessTurns any existing children into doves, permanently removing them from a playthrough1 Prismatic Shard
Dark Shrine of Night TerrorsYou can use this shrine to toggle monsters appearing on your farm at night on and off. Works on all farm maps.1 Strange Bun (per use)
 

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