A trailer for Gimmick 2 has been published by Clear River Games, offering us a sneak peek at the gameplay. Get ready. It seems to be approximately as expected. Trick!-y, if you please.
The NES version of , with 8-bit graphics, appears in the teaser preceding converting to the sequel's cheerier visuals. The gameplay seems to be fairly similar to that of the original, which was built on its amazing physics. It was exasperating. It was challenging to learn and master. It was challenging to learn and seemed unattainable to master.Gimmick! 2 may help with that a little. Compared to the 1992 original, puzzles and fighting seem to be given more attention. It seems to still take great pleasure in punishing platformers, as seen by a scene in the teaser when the protagonist, Yokai Yumetaro, as I've now learned, keeps dying.The revelation that David Wise will be the game's scorer is also included in the teaser. The work that has made Wise most famous is that he created music for video games like Battletoads and Donkey Kong Country for Rare.The shown art style is only passable. It functions. It's not that bad. It lacks style. It exhibits individuality in some areas while lacking it in others. I acknowledge that sticking with the 8-bit visuals from the original would have been a cliche and predictable option. If given the choice between predictable and just passable, I would have opted for the former. But I am that way.Gimmick! 2 is scheduled for release on PC, Switch, PS4, PS5, Xbox One, and Xbox Series X|S later this year.