The most recent Valorant patch from Riot Games includes several bug patches for the game's PC and console versions. Bug fixes make up the majority of the PC version's patching. But the console version of Valorant, which is now in restricted beta, has undergone some major alterations.
For now, the Deathmatch mode on consoles is not available owing to an unclear problem. According to Riot Games, the mode won't be playable until a patch is ready.
Due to some players being trapped on the surrender menus for the length of a round, Riot has also temporarily blocked the menus. The Draw menu will remain accessible even if the Surrender and Remake options are deactivated.
But there's good news for console gamers who want to change the controller mappings for their Ability buttons: Valorant patch 9.01 offers this feature. Console players may now freely map all non-ultimate Ability buttons. Players may now choose to have the map cursor control controls flipped.
Consoles were first introduced to ranked gameplay with a small selection of maps in the prior version. Recently, Lotus has been made available in Unrated, Swift Play, and Deathmatch modes in Valorant, in addition to the Competitive mode.
To begin with, the nerf for Iso that was mentioned in the first patch for Episode 9 is now active. This implies that Iso will never again be able to use his trademark move, Double Tap, which was reactivated after two console kills. In addition, Double Tap's 20-second length has been shortened to only 12 seconds.
In Valorant, agents like Neon have also seen minor changes, with their re-equip speed being boosted from Fast to Instant. In an apparent effort to place restrictions on the possible uses of the Blast Pack for mobility, Raze's second blast pack's horizontal force has also been altered.