In Helldivers 2, the MLS-4X Commando is an anti-tank stratagem that could just displace the one you consider your favorite. With the correct handling, the Commando, a laser-guided quad-missile launcher, can easily dispatch large enemy forces.
The cost of purchasing the Commando using the Ship Management system is only 8,000 Requisition Points. For one of the greatest strategies you may have in your toolbox, it is a pitiful amount. Its name also alludes to a movie! I just can't get enough of these exhausting references from 1980s Arnold Schwarzenegger action movies, as my editor would tell you with a heavy sigh. Stay still and discover how to use the Commando to its fullest.How to Utilize the Commando MLS-4X
A kind of anti-tank missile launcher is the MLS-4X Commando. It gives the player four missiles that can destroy the majority of common opponents when they strike. However, it is more effective against elites with armor, particularly Automatons.The disposable Commando does require longer to recharge than the EAT-17 (at 70 seconds) with a 120-second cooldown timer. However, the latter weapon only grants you two bullets per drop. The Commando beats its rivals for the money in a number of areas.
You may direct the missiles on foes even though they are not as powerful as the rockets of the EAT. Holding down the targeting button will allow you to align the blue laser beam with an adversary. After locating your target, aim the missile and squeeze the trigger. If your target is moving, keep the laser slightly ahead of it. The shot becomes tougher the further away the adversary is. Strive to maintain a moderate distance.
You should be able to become an expert shooter with the Commando if you follow these guidelines. Even yet, there are incorrect approaches.
Usually, you only need one missile to take down a large number of foes. The majority of enemy types are staggered by the Commando. as well, providing you plenty of time to schedule a second dose. With a single strong smack to the face, it can eliminate Devastators, Brood Commanders, and Bile Spewers. However, you'll probably use it against the Heavies, such the Hulk and the Bile Titan. How is the Commando doing now?
Commando advice for Elites and Automaton troops
When facing the evil Automaton troops of Helldivers 2, the MLS-4X Commando performs best... A laser-guided missile launcher would feel perfectly at home among soaring ships and slow-moving walkers with flashing weak spots. Save the Commando for the true bruisers and disregard the majority of jerks, such as Automaton Troopers.Kills with one shot:- Berserker
- Devastator
- Aim for the shoulder or head not covered by a shield when facing a Heavy Devastator.
- Hulks
- Aim for the “eye” weak point to kill it with a single missile. Hitting the back vent may also destroy it in one shot.
- Tanks
- Two shots to the back vent should be all you need, but hitting the turret can also cause damage.
- Gunship
- Striking the engine can destroy it in one shot, but it sometimes takes two.
- Dropship
- These can go down in two or more shots if you aim at the engine pods.
Commando advice for Elites and Terminid troops
Unfortunately, the Commando is less reliable in combating the insect threat. However, based on the EAT and Railgun, it seems to be standard practice these days. Though they do have a lot of huge targets, terminatids make it quite easy to strike your enemies.Kills with a single blow:- Bile Spewer
- Nursing Spewer
- Brood Commander
- Hive Guard
- Try hitting the softer points behind its shielded head.
- Charger
- The Charger’s key weak points are always its legs after removing the armor, but with the Commando you can kill it with one to three missiles by hitting its head.
- Bile Titan
- The Bile Titan once more proves to be inconsistent with weak points. You can kill it by shooting it in the head with two missiles, but don’t be surprised if you dump all four and still get barfed on.
- Stalker